Category: Art & Science
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Physically Based Rendering – For Next-Generation game graphics
In this blog we will explore the fundamentals of Physically Based Rendering (PBR) and its growing influence in the world of 3D graphics. Now, let’s delve deeper into the technical aspects of PBR, examining the underlying concepts and their practical implementation. The Science Behind the Screen PBR relies on the BRDF (Bidirectional Reflectance Distribution Function)…